weatherless...................58.21441% offense.......................57.55966% balance.......................38.43101% sand..........................21.75596% rain..........................11.94272% sun........................... 8.93558% trickroom..................... 4.57367% multiweather.................. 3.62088% hail.......................... 2.77824% hyperoffense.................. 2.58046% semistall..................... 1.42655% tricksand..................... 0.87381% tricksun...................... 0.84413% voltturn...................... 0.30400% hailoffense................... 0.25408% sandoffense................... 0.23133% tailwind...................... 0.16724% sunoffense.................... 0.12946% monotype...................... 0.10313% rainoffense................... 0.08201% monofairy..................... 0.03871% trickrain..................... 0.02717% monowater..................... 0.02024% dragmag....................... 0.01540% mononormal.................... 0.01529% monofire...................... 0.00879% trickhail..................... 0.00865% monopsychic................... 0.00651% monodark...................... 0.00411% monoice....................... 0.00406% stall......................... 0.00232% monosteel..................... 0.00229% monograss..................... 0.00088% allweather.................... 0.00079% monobug....................... 0.00073% monodragon.................... 0.00041% monoelectric.................. 0.00040% monoghost..................... 0.00037% monopoison.................... 0.00016% monofighting.................. 0.00011% monorock...................... 0.00008% batonpass..................... 0.00008% rainstall..................... 0.00003% gravity....................... 0.00001% hailstall..................... 0.00000% sunstall...................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% sandstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.119) | -1.2|## |##### -0.8|################ |################### -0.4|############################# |############################## 0.0|############################# |############################## +0.4|################# |######## +0.8|###### |## |## more negative = more offensive, more positive = more stall one # = 0.51%