weatherless...................97.85729% balance.......................40.81659% offense.......................39.81518% hyperoffense..................10.86976% semistall..................... 5.24054% voltturn...................... 5.08282% stall......................... 3.25793% trickroom..................... 1.65171% rain.......................... 0.89970% sand.......................... 0.89504% hail.......................... 0.36237% hailoffense................... 0.17472% monotype...................... 0.16573% monoice....................... 0.16573% choice........................ 0.13350% rainoffense................... 0.12097% tricksand..................... 0.06368% multiweather.................. 0.02914% sun........................... 0.01474% sunoffense.................... 0.00708% gravity....................... 0.00422% tailwind...................... 0.00000% monowater..................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.027) |## -1.5|### |####### -1.0|############## |############### -0.5|##################### |############################## 0.0|##################### |################### +0.5|######################### |######## +1.0|###################### |### +1.5|### |# +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.50%