weatherless...................99.01843% balance.......................47.09785% offense.......................35.95087% semistall..................... 7.84081% voltturn...................... 7.78020% hyperoffense.................. 5.68282% stall......................... 3.42765% trickroom..................... 0.99104% sand.......................... 0.46153% rain.......................... 0.33372% hail.......................... 0.19621% hailoffense................... 0.04390% monotype...................... 0.04299% monoice....................... 0.04299% multiweather.................. 0.01111% tricksand..................... 0.00976% choice........................ 0.00763% rainoffense................... 0.00622% sun........................... 0.00123% gravity....................... 0.00004% sunoffense.................... 0.00000% monowater..................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.217) |# -1.5|# |## -1.0|#### |######### -0.5|############### |####### 0.0|########### |####### +0.5|######### |## +1.0|############################## |### +1.5| |### +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.98%