weatherless...................60.12672% offense.......................42.18321% sand..........................38.42397% balance.......................33.82128% semistall.....................10.71938% hyperoffense.................. 9.06943% batonpass..................... 4.60665% stall......................... 4.20671% sandoffense................... 2.84847% dragmag....................... 2.39968% sandstall..................... 2.05913% monotype...................... 1.40048% rain.......................... 0.92925% choice........................ 0.80385% sun........................... 0.55966% monowater..................... 0.42107% sunoffense.................... 0.18083% trapper....................... 0.17555% monofire...................... 0.16763% mononormal.................... 0.13596% monobug....................... 0.11880% monopsychic................... 0.11616% voltturn...................... 0.09636% rainoffense................... 0.08316% monoghost..................... 0.07788% monoflying.................... 0.07656% monopoison.................... 0.06864% monofighting.................. 0.06600% monograss..................... 0.06072% monodark...................... 0.04752% multiweather.................. 0.04488% monorock...................... 0.03696% monosteel..................... 0.03300% monoground.................... 0.02772% monofairy..................... 0.01716% monoelectric.................. 0.01320% monodragon.................... 0.01188% hail.......................... 0.00660% monoice....................... 0.00264% rainstall..................... 0.00132% Stalliness (mean: 0.067) |# -2.0| |## -1.5|### |########### -1.0|############## |##################### -0.5|############################ |############################## 0.0|############################ |######################## +0.5|###################### |################# +1.0|############## |############ +1.5|########## |##### +2.0|### |# more negative = more offensive, more positive = more stall one # = 0.41%