weatherless...................54.84363% sand..........................43.83900% offense.......................42.20107% balance.......................33.08383% semistall.....................11.14348% hyperoffense.................. 8.96934% stall......................... 4.60227% batonpass..................... 4.35945% sandoffense................... 3.32249% dragmag....................... 2.56778% sandstall..................... 2.40233% rain.......................... 0.91161% choice........................ 0.82084% monotype...................... 0.78480% sun........................... 0.45110% monowater..................... 0.25906% sunoffense.................... 0.16910% trapper....................... 0.11916% rainoffense................... 0.08036% monopsychic................... 0.07720% voltturn...................... 0.07631% mononormal.................... 0.07393% monobug....................... 0.07163% monofire...................... 0.05055% monoflying.................... 0.04952% multiweather.................. 0.04929% monopoison.................... 0.04623% monoghost..................... 0.03596% monofighting.................. 0.03487% monograss..................... 0.02956% monorock...................... 0.02730% monodark...................... 0.02665% monofairy..................... 0.02243% monoground.................... 0.01462% monosteel..................... 0.01168% monoelectric.................. 0.00740% monodragon.................... 0.00634% hail.......................... 0.00480% monoice....................... 0.00172% rainstall..................... 0.00086% Stalliness (mean: 0.079) | -2.0| |## -1.5|### |########### -1.0|############### |###################### -0.5|############################ |############################## 0.0|########################### |######################## +0.5|###################### |################# +1.0|############## |############# +1.5|########## |##### +2.0|### |# more negative = more offensive, more positive = more stall one # = 0.40%