sand..........................59.37158% offense.......................45.56581% weatherless...................39.18232% balance.......................30.66246% semistall.....................11.30514% hyperoffense.................. 7.57237% stall......................... 4.89422% sandoffense................... 4.24826% batonpass..................... 3.35069% dragmag....................... 2.88706% sandstall..................... 2.55741% rain.......................... 1.09247% sun........................... 0.42422% sunoffense.................... 0.19703% choice........................ 0.16747% multiweather.................. 0.07059% voltturn...................... 0.06587% monotype...................... 0.06327% monopsychic................... 0.05751% rainoffense................... 0.05612% trapper....................... 0.00493% monoflying.................... 0.00245% monofire...................... 0.00160% monograss..................... 0.00065% monodragon.................... 0.00052% monoghost..................... 0.00035% monowater..................... 0.00023% monofighting.................. 0.00022% mononormal.................... 0.00018% monopoison.................... 0.00016% monodark...................... 0.00014% monosteel..................... 0.00004% monofairy..................... 0.00002% monorock...................... 0.00000% hail.......................... 0.00000% monobug....................... 0.00000% monoelectric.................. 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.071) | -2.0| |## -1.5|### |######## -1.0|############# |####################### -0.5|######################### |############################## 0.0|######################### |##################### +0.5|############### |############## +1.0|########### |############## +1.5|######### |#### +2.0|##### |# more negative = more offensive, more positive = more stall one # = 0.45%