sand..........................69.69973% offense.......................45.35574% balance.......................30.59797% weatherless...................29.53905% semistall.....................12.45518% hyperoffense.................. 7.88604% sandoffense................... 5.22865% batonpass..................... 5.09520% stall......................... 3.70507% sandstall..................... 2.88166% dragmag....................... 2.29037% rain.......................... 0.56805% sun........................... 0.23966% sunoffense.................... 0.14266% choice........................ 0.06848% multiweather.................. 0.04649% rainoffense................... 0.01346% monotype...................... 0.00781% monopsychic................... 0.00756% trapper....................... 0.00056% voltturn...................... 0.00033% monoflying.................... 0.00013% monoghost..................... 0.00005% monograss..................... 0.00004% monodragon.................... 0.00002% monopoison.................... 0.00001% mononormal.................... 0.00001% monodark...................... 0.00001% monofire...................... 0.00001% monowater..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% hail.......................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.064) | -2.0| |## -1.5|## |######## -1.0|################### |################### -0.5|############################# |############################## 0.0|############################# |################### +0.5|############### |############# +1.0|################### |################ +1.5|######### |#### +2.0|## | more negative = more offensive, more positive = more stall one # = 0.42%