weatherless...................58.42907% offense.......................42.18431% balance.......................32.58081% sand..........................19.30922% rain..........................16.64395% hyperoffense..................14.89996% semistall..................... 6.68387% sun........................... 4.53096% voltturn...................... 3.86525% stall......................... 3.65106% choice........................ 2.99630% monotype...................... 2.27826% dragmag....................... 2.19672% hail.......................... 1.89612% sandoffense................... 1.18173% rainstall..................... 0.83001% sandstall..................... 0.82636% rainoffense................... 0.82027% multiweather.................. 0.79350% trickroom..................... 0.65841% sunoffense.................... 0.38945% sunstall...................... 0.30182% monoice....................... 0.29695% monowater..................... 0.27870% monodragon.................... 0.22637% monofighting.................. 0.22150% monofire...................... 0.17160% monoground.................... 0.14969% monoghost..................... 0.12657% hailoffense................... 0.12414% mononormal.................... 0.11197% monobug....................... 0.10953% monopsychic................... 0.10101% monorock...................... 0.09736% monosteel..................... 0.09493% monopoison.................... 0.09006% monodark...................... 0.08397% tricksand..................... 0.07911% hailstall..................... 0.07789% monograss..................... 0.07667% monoelectric.................. 0.07424% monoflying.................... 0.07180% gravity....................... 0.02799% tailwind...................... 0.02312% trapper....................... 0.01826% trickhail..................... 0.01217% trickrain..................... 0.00609% monofairy..................... 0.00609% tricksun...................... 0.00365% allweather.................... 0.00243% Stalliness (mean: -0.103) -2.0|## |##### -1.5|########### |############# -1.0|################# |########################## -0.5|############################## |############################# 0.0|############################# |######################### +0.5|##################### |################ +1.0|########### |######## +1.5|##### |### +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.39%