weatherless...................53.17211% offense.......................41.04658% balance.......................32.08913% sand..........................21.81539% rain..........................19.37936% hyperoffense..................15.91767% semistall..................... 6.89320% sun........................... 4.39575% voltturn...................... 4.33602% stall......................... 4.05342% choice........................ 3.66898% dragmag....................... 2.60867% hail.......................... 1.89923% monotype...................... 1.68425% sandoffense................... 1.12424% rainstall..................... 1.04778% sandstall..................... 0.99278% rainoffense................... 0.96370% trickroom..................... 0.68465% multiweather.................. 0.64656% sunstall...................... 0.42080% sunoffense.................... 0.34862% monowater..................... 0.21327% monofighting.................. 0.20602% monodragon.................... 0.19422% monoice....................... 0.14626% monofire...................... 0.13456% monoground.................... 0.13114% monoghost..................... 0.09932% hailstall..................... 0.08669% hailoffense................... 0.08661% monopsychic................... 0.08369% monosteel..................... 0.08282% tricksand..................... 0.07438% monorock...................... 0.07083% monodark...................... 0.07066% monobug....................... 0.05832% mononormal.................... 0.05691% monoelectric.................. 0.05559% monopoison.................... 0.05310% monograss..................... 0.05057% monoflying.................... 0.04544% gravity....................... 0.02781% tailwind...................... 0.02115% trapper....................... 0.00923% trickrain..................... 0.00829% trickhail..................... 0.00650% tricksun...................... 0.00329% allweather.................... 0.00284% monofairy..................... 0.00268% Stalliness (mean: -0.102) -2.0|## |####### -1.5|############ |############# -1.0|################# |########################## -0.5|############################## |############################ 0.0|############################ |######################### +0.5|#################### |################# +1.0|########### |######### +1.5|###### |#### +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.39%