weatherless...................75.47581% offense.......................45.40019% balance.......................36.18005% sand..........................15.39296% hyperoffense.................. 9.88256% sun........................... 7.73409% semistall..................... 5.47034% voltturn...................... 3.40589% stall......................... 3.06687% monotype...................... 2.56859% rain.......................... 2.45330% multiweather.................. 1.74300% sandoffense................... 0.79432% hail.......................... 0.70052% sunoffense.................... 0.65656% dragmag....................... 0.55397% monobug....................... 0.43184% choice........................ 0.39960% sandstall..................... 0.33414% mononormal.................... 0.32535% trickroom..................... 0.23937% monowater..................... 0.22178% monofire...................... 0.20029% monoflying.................... 0.17000% monorock...................... 0.16512% monoground.................... 0.16121% sunstall...................... 0.14948% monodark...................... 0.13092% monopsychic................... 0.12994% monograss..................... 0.12604% monofighting.................. 0.10845% monoghost..................... 0.10747% monosteel..................... 0.10356% monopoison.................... 0.09770% rainstall..................... 0.07718% monodragon.................... 0.07230% monoelectric.................. 0.06741% tailwind...................... 0.05569% tricksand..................... 0.05471% rainoffense................... 0.05276% monoice....................... 0.04592% monofairy..................... 0.03322% hailoffense................... 0.01954% trickhail..................... 0.01270% gravity....................... 0.00879% fear.......................... 0.00293% trapper....................... 0.00195% allweather.................... 0.00098% hailstall..................... 0.00098% Stalliness (mean: -0.047) |### -1.5|##### |######### -1.0|############# |####################### -0.5|############################ |############################## 0.0|############################# |####################### +0.5|####################### |################ +1.0|######### |###### +1.5|#### |## +2.0|## |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%