weatherless...................76.23298% balance.......................41.50251% offense.......................36.62373% sand..........................17.93177% hyperoffense.................. 9.76767% semistall..................... 6.39801% stall......................... 5.70807% voltturn...................... 4.98712% sun........................... 3.81767% rain.......................... 2.94537% multiweather.................. 1.04151% sandstall..................... 0.85226% dragmag....................... 0.68117% monotype...................... 0.52598% sandoffense................... 0.46652% choice........................ 0.40850% sunoffense.................... 0.30144% trickroom..................... 0.22799% mononormal.................... 0.22358% sunstall...................... 0.17035% hail.......................... 0.12727% monosteel..................... 0.09099% monofire...................... 0.07307% tricksand..................... 0.04305% gravity....................... 0.04073% tailwind...................... 0.03910% monopoison.................... 0.03339% monoghost..................... 0.02249% monorock...................... 0.02201% rainstall..................... 0.02142% trickhail..................... 0.01800% monoground.................... 0.01407% monofighting.................. 0.01402% rainoffense................... 0.00950% monobug....................... 0.00925% monoflying.................... 0.00868% monograss..................... 0.00698% monodark...................... 0.00328% monowater..................... 0.00243% hailoffense................... 0.00189% monodragon.................... 0.00168% fear.......................... 0.00121% monopsychic................... 0.00099% monofairy..................... 0.00079% monoice....................... 0.00071% monoelectric.................. 0.00026% allweather.................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.097) |##### -1.5|###### |####### -1.0|####### |############## -0.5|################### |########################## 0.0|########################## |######################## +0.5|############################## |################ +1.0|########## |####### +1.5|#### |### +2.0|#### |## +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%