weatherless...................75.28377% balance.......................43.29603% offense.......................30.99991% sand..........................18.55620% hyperoffense..................12.02646% stall......................... 7.10021% semistall..................... 6.57739% rain.......................... 4.47833% voltturn...................... 3.37455% sandstall..................... 2.13640% sun........................... 2.08621% choice........................ 0.93629% dragmag....................... 0.81650% multiweather.................. 0.56112% sandoffense................... 0.32939% trickroom..................... 0.22643% monotype...................... 0.18459% hail.......................... 0.15666% monosteel..................... 0.11687% sunstall...................... 0.10159% gravity....................... 0.08447% monofire...................... 0.04284% rainstall..................... 0.02947% mononormal.................... 0.01560% tailwind...................... 0.01398% sunoffense.................... 0.00533% monopoison.................... 0.00452% rainoffense................... 0.00423% tricksand..................... 0.00289% monoghost..................... 0.00192% monoflying.................... 0.00185% monograss..................... 0.00068% trickhail..................... 0.00051% monobug....................... 0.00033% monoground.................... 0.00019% fear.......................... 0.00010% monodragon.................... 0.00010% monopsychic................... 0.00007% monofighting.................. 0.00007% monowater..................... 0.00005% monofairy..................... 0.00001% hailoffense................... 0.00001% monorock...................... 0.00001% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.108) |######### -1.5|####### |######### -1.0|####### |###### -0.5|################# |############################# 0.0|############################## |############################ +0.5|############################# |################### +1.0|######### |######## +1.5|#### |###### +2.0|#### |#### +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%