monotype......................100.00000% weatherless...................73.56371% offense.......................53.91071% balance.......................25.98919% hyperoffense..................13.95004% monodragon....................10.42272% monobug.......................10.20890% monopsychic................... 9.63792% monoflying.................... 9.62887% sun........................... 9.50482% monowater..................... 8.51994% sand.......................... 8.14069% monoelectric.................. 7.82589% mononormal.................... 7.77555% voltturn...................... 7.18410% rain.......................... 6.44608% semistall..................... 5.64303% monosteel..................... 5.33475% monopoison.................... 4.80163% monodark...................... 4.68390% monofire...................... 4.14308% monofairy..................... 3.85382% monoground.................... 3.33654% monofighting.................. 3.28821% hail.......................... 2.36617% monoice....................... 1.90669% monorock...................... 1.86410% monograss..................... 1.54970% monoghost..................... 1.22117% sunoffense.................... 1.13801% sandoffense................... 0.62755% stall......................... 0.50703% rainoffense................... 0.48000% choice........................ 0.47051% trickroom..................... 0.40734% hailoffense................... 0.39125% tailwind...................... 0.12360% sunstall...................... 0.07097% multiweather.................. 0.02146% dragmag....................... 0.01475% sandstall..................... 0.00499% tricksand..................... 0.00404% tricksun...................... 0.00044% hailstall..................... 0.00039% trickhail..................... 0.00032% rainstall..................... 0.00006% trickrain..................... 0.00000% Stalliness (mean: -0.286) |### -1.5|##### |########### -1.0|############################ |####################### -0.5|############################## |################## 0.0|############ |############## +0.5|############ |########### +1.0|########## |#### +1.5|## | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%