monotype......................100.00000% weatherless...................76.97641% offense.......................48.96602% balance.......................29.69336% monodragon....................20.38141% monoflying....................13.26281% monowater.....................12.87634% hyperoffense..................12.28891% sun........................... 9.89835% monopsychic................... 8.97033% semistall..................... 7.94957% voltturn...................... 7.30011% monobug....................... 7.14631% rain.......................... 6.99678% monopoison.................... 6.16880% mononormal.................... 5.87928% sand.......................... 5.42009% monoelectric.................. 4.38526% monosteel..................... 3.77276% monofairy..................... 3.47336% monoground.................... 2.92434% monodark...................... 2.57458% sunoffense.................... 1.92744% monofighting.................. 1.75983% monograss..................... 1.68738% monoghost..................... 1.66722% monofire...................... 1.57097% choice........................ 1.41761% stall......................... 1.10213% monorock...................... 1.00819% hail.......................... 0.71916% trickroom..................... 0.61011% tailwind...................... 0.53328% monoice....................... 0.49094% hailoffense................... 0.20340% rainoffense................... 0.17962% sandoffense................... 0.12404% sunstall...................... 0.03928% multiweather.................. 0.01079% dragmag....................... 0.00997% sandstall..................... 0.00072% tricksand..................... 0.00006% tricksun...................... 0.00002% rainstall..................... 0.00000% hailstall..................... 0.00000% trickhail..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.144) |## -1.5|## |########### -1.0|############### |##################### -0.5|############################## |####################### 0.0|############# |################### +0.5|######### |######### +1.0|#################### |#### +1.5| | +2.0| | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.55%