offense.......................51.53327% weatherless...................48.47956% sun...........................37.69920% rain..........................23.08373% balance.......................21.60948% hyperoffense..................20.82296% multiweather..................14.68004% sunoffense.................... 5.21098% sand.......................... 4.37057% monotype...................... 3.70423% semistall..................... 3.30263% stall......................... 2.73166% rainoffense................... 2.06532% hail.......................... 1.24372% dragmag....................... 0.72194% voltturn...................... 0.63341% trickroom..................... 0.49013% sunstall...................... 0.44694% sandoffense................... 0.41016% monoghost..................... 0.36439% monowater..................... 0.36012% monopsychic................... 0.35113% monobug....................... 0.34172% choice........................ 0.30152% monosteel..................... 0.29810% monoflying.................... 0.27586% mononormal.................... 0.27073% monodark...................... 0.26688% monodragon.................... 0.22668% tricksun...................... 0.20700% monofighting.................. 0.20444% rainstall..................... 0.18305% monofairy..................... 0.17920% hailoffense................... 0.17193% monofire...................... 0.17150% sandstall..................... 0.15311% monorock...................... 0.14584% monopoison.................... 0.12959% monograss..................... 0.12745% monoground.................... 0.10179% monoelectric.................. 0.08768% trapper....................... 0.08340% monoice....................... 0.08083% trickrain..................... 0.07142% tailwind...................... 0.06544% tricksand..................... 0.02566% hailstall..................... 0.02181% gravity....................... 0.01240% swagplay...................... 0.00642% allweather.................... 0.00171% Stalliness (mean: -0.347) -2.0|## |########## -1.0|######################### |############################## 0.0|####################### |########### +1.0|##### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.91%