sun...........................62.69981% offense.......................44.12841% rain..........................29.55183% weatherless...................24.22542% hyperoffense..................22.89526% balance.......................22.36971% multiweather..................19.13690% sunoffense....................10.27834% stall......................... 5.85645% semistall..................... 4.75018% rainoffense................... 3.71068% sand.......................... 2.47070% sunstall...................... 1.22013% trickroom..................... 1.10382% dragmag....................... 0.65626% monotype...................... 0.59283% tricksun...................... 0.49996% sandstall..................... 0.49575% rainstall..................... 0.47760% hail.......................... 0.26422% voltturn...................... 0.15911% monoghost..................... 0.14356% trickrain..................... 0.14205% monosteel..................... 0.08251% hailoffense................... 0.07361% choice........................ 0.07246% monopsychic................... 0.06975% sandoffense................... 0.06766% monodragon.................... 0.05457% trapper....................... 0.05027% mononormal.................... 0.04418% monowater..................... 0.03980% monoflying.................... 0.03806% tricksand..................... 0.02707% monofairy..................... 0.01999% monobug....................... 0.01992% tailwind...................... 0.01958% monoground.................... 0.01676% gravity....................... 0.01673% monoice....................... 0.01432% monopoison.................... 0.01273% monofighting.................. 0.01046% monodark...................... 0.01003% monofire...................... 0.00973% hailstall..................... 0.00952% monoelectric.................. 0.00873% monorock...................... 0.00358% monograss..................... 0.00129% swagplay...................... 0.00027% allweather.................... 0.00000% Stalliness (mean: -0.221) -2.0|## |########### -1.0|############################## |######################### 0.0|####################### |############ +1.0|######## |### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.83%