weatherless...................91.14897% offense.......................45.92664% balance.......................31.02978% hyperoffense..................14.58383% sand.......................... 6.30067% voltturn...................... 6.21639% semistall..................... 5.41978% stall......................... 3.03997% monotype...................... 1.95842% trickroom..................... 1.41665% hail.......................... 1.20997% sun........................... 0.78457% rain.......................... 0.63007% sandstall..................... 0.50365% choice........................ 0.43944% monobug....................... 0.43142% monorock...................... 0.39730% mononormal.................... 0.26888% dragmag....................... 0.24280% sandoffense................... 0.22072% monoflying.................... 0.16855% monograss..................... 0.13444% trickhail..................... 0.12039% monopoison.................... 0.11839% monowater..................... 0.11438% hailoffense................... 0.08428% rainoffense................... 0.08227% monoice....................... 0.08227% sunoffense.................... 0.07424% multiweather.................. 0.07424% rainstall..................... 0.07424% monodark...................... 0.06822% tailwind...................... 0.06421% monopsychic................... 0.05016% monofire...................... 0.04615% tricksand..................... 0.04414% monoghost..................... 0.04013% monoelectric.................. 0.04013% monoground.................... 0.03612% monofighting.................. 0.02809% monofairy..................... 0.02809% monosteel..................... 0.01605% monodragon.................... 0.01003% hailstall..................... 0.00602% Stalliness (mean: -0.141) -2.0|## |### -1.5|######## |############# -1.0|################### |######################## -0.5|############################## |############################## 0.0|########################### |######################## +0.5|################## |############# +1.0|######### |###### +1.5|## |# +2.0|# |# +2.5| |# +3.0|## |# +3.5| more negative = more offensive, more positive = more stall one # = 0.43%