weatherless...................94.57736% offense.......................42.05215% hyperoffense..................23.90158% balance.......................23.87689% monotype...................... 7.41824% semistall..................... 5.47202% stall......................... 4.69736% sand.......................... 2.76780% sun........................... 1.14872% monowater..................... 1.13329% hail.......................... 0.90120% mononormal.................... 0.87096% monoghost..................... 0.75059% rain.......................... 0.72281% monobug....................... 0.69442% monosteel..................... 0.67714% monograss..................... 0.62035% monofairy..................... 0.60306% monodragon.................... 0.55739% monopoison.................... 0.50430% monoelectric.................. 0.50122% monodark...................... 0.49936% monofighting.................. 0.49381% monofire...................... 0.46480% monopsychic................... 0.46356% monoflying.................... 0.42468% monorock...................... 0.35184% monoice....................... 0.33949% sandoffense................... 0.31295% monoground.................... 0.18950% sunoffense.................... 0.15925% rainoffense................... 0.15493% sandstall..................... 0.11049% hailstall..................... 0.10926% hailoffense................... 0.10123% multiweather.................. 0.10000% batonpass..................... 0.02099% dragmag....................... 0.01173% sunstall...................... 0.00802% tailwind...................... 0.00309% rainstall..................... 0.00309% swagplay...................... 0.00247% voltturn...................... 0.00062% Stalliness (mean: -0.269) -2.0|#### |################ -1.0|########################### |############################## 0.0|######################### |################ +1.0|########## |##### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.73%