weatherless...................94.51605% offense.......................43.04595% hyperoffense..................24.25331% balance.......................23.79245% monotype...................... 5.60927% semistall..................... 5.13864% stall......................... 3.76964% sand.......................... 2.74671% sun........................... 1.19050% hail.......................... 0.84490% monowater..................... 0.84071% rain.......................... 0.79885% mononormal.................... 0.63232% monoghost..................... 0.58021% monograss..................... 0.53593% monodragon.................... 0.48350% monosteel..................... 0.46711% monobug....................... 0.46615% monodark...................... 0.40761% monofire...................... 0.39160% monofairy..................... 0.38489% monofighting.................. 0.36566% monopoison.................... 0.36520% sandoffense................... 0.35288% monoelectric.................. 0.33906% monopsychic................... 0.33043% monoflying.................... 0.28080% monoice....................... 0.23850% monorock...................... 0.22663% rainoffense................... 0.19779% sunoffense.................... 0.15349% monoground.................... 0.11566% hailoffense................... 0.08474% multiweather.................. 0.08157% hailstall..................... 0.07955% sandstall..................... 0.07862% batonpass..................... 0.01468% dragmag....................... 0.00864% sunstall...................... 0.00840% rainstall..................... 0.00368% swagplay...................... 0.00178% tailwind...................... 0.00098% voltturn...................... 0.00050% Stalliness (mean: -0.307) -2.0|#### |################ -1.0|########################### |############################## 0.0|######################## |############### +1.0|######### |##### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.75%