weatherless...................96.03806% offense.......................44.06952% hyperoffense..................24.46120% balance.......................23.47734% semistall..................... 4.94009% monotype...................... 3.49438% stall......................... 3.05185% sand.......................... 2.60512% sun........................... 0.77267% monobug....................... 0.76932% monowater..................... 0.60747% mononormal.................... 0.57899% monodragon.................... 0.53907% rain.......................... 0.42783% monofighting.................. 0.32076% monoghost..................... 0.28033% monofairy..................... 0.27055% monofire...................... 0.26247% monosteel..................... 0.25709% monograss..................... 0.23857% hail.......................... 0.20611% monopoison.................... 0.11035% monoflying.................... 0.09004% monopsychic................... 0.08334% sunoffense.................... 0.07698% sandoffense................... 0.06991% monoice....................... 0.06624% sandstall..................... 0.06205% hailoffense................... 0.05623% monoelectric.................. 0.04945% monodark...................... 0.03898% multiweather.................. 0.02983% monorock...................... 0.02943% rainstall..................... 0.02414% dragmag....................... 0.01553% monoground.................... 0.00955% hailstall..................... 0.00689% rainoffense................... 0.00009% tailwind...................... 0.00005% sunstall...................... 0.00000% swagplay...................... 0.00000% voltturn...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.351) -2.0|#### |################## -1.0|########################### |############################## 0.0|####################### |################ +1.0|###### |##### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.76%