weatherless...................70.07090% offense.......................52.06755% balance.......................32.76004% sun...........................17.00093% sand.......................... 9.54800% hyperoffense.................. 9.42058% rain.......................... 4.86168% stall......................... 3.63204% multiweather.................. 2.70475% semistall..................... 2.11978% hail.......................... 1.22324% sunoffense.................... 1.13329% trickroom..................... 1.00694% sandstall..................... 0.52663% rainoffense................... 0.44720% choice........................ 0.35932% monotype...................... 0.26930% hailoffense................... 0.22401% sandoffense................... 0.20426% tailwind...................... 0.13287% monoelectric.................. 0.11746% sunstall...................... 0.08892% monowater..................... 0.05367% monodragon.................... 0.04218% tricksun...................... 0.03067% monofire...................... 0.02587% monopsychic................... 0.01692% monopoison.................... 0.00566% monofairy..................... 0.00369% monobug....................... 0.00130% monosteel..................... 0.00093% monoice....................... 0.00083% mononormal.................... 0.00075% monoflying.................... 0.00002% monofighting.................. 0.00001% monoghost..................... 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% batonpass..................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.143) |# -1.5|### |########## -1.0|########### |##################### -0.5|############################## |####################### 0.0|####################### |#################### +0.5|################# |######### +1.0|## |## +1.5|# |# +2.0|### | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%