weatherless...................77.51543% offense.......................42.17353% balance.......................27.94358% hyperoffense..................19.87155% rain..........................11.87508% sun........................... 9.29354% voltturn...................... 8.39945% semistall..................... 5.45901% stall......................... 4.55232% hail.......................... 2.03375% rainoffense................... 1.79448% monotype...................... 1.73152% multiweather.................. 1.68744% sunoffense.................... 1.56152% sand.......................... 1.17114% trickroom..................... 0.88150% choice........................ 0.66113% hailoffense................... 0.60446% rainstall..................... 0.37779% dragmag....................... 0.29593% tricksun...................... 0.22667% monoghost..................... 0.21408% monowater..................... 0.18889% monosteel..................... 0.18260% monodark...................... 0.17000% monograss..................... 0.15111% monopsychic................... 0.15111% mononormal.................... 0.14482% monobug....................... 0.13223% monofighting.................. 0.12593% monoflying.................... 0.12593% monoice....................... 0.11963% monodragon.................... 0.11963% monofairy..................... 0.10074% monofire...................... 0.08185% tailwind...................... 0.07556% sandoffense................... 0.06926% monopoison.................... 0.06926% monoground.................... 0.05667% monoelectric.................. 0.05667% trickrain..................... 0.04408% allweather.................... 0.03778% monorock...................... 0.02519% hailstall..................... 0.02519% Stalliness (mean: -0.191) -2.0|#### |##### -1.5|########### |################### -1.0|########################### |############################## -0.5|############################# |############################ 0.0|########################### |####################### +0.5|################# |############ +1.0|############# |######## +1.5|### |##### +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%