weatherless...................77.73113% offense.......................40.69380% balance.......................29.53701% hyperoffense..................18.01777% rain..........................12.23661% voltturn......................10.24403% sun........................... 8.87348% semistall..................... 6.11017% stall......................... 5.64125% hail.......................... 1.91431% rainoffense................... 1.82234% multiweather.................. 1.47529% sunoffense.................... 1.43707% trickroom..................... 0.98563% monotype...................... 0.96099% sand.......................... 0.84055% choice........................ 0.60075% hailoffense................... 0.50326% rainstall..................... 0.35447% dragmag....................... 0.27069% tricksun...................... 0.21922% monosteel..................... 0.16077% monowater..................... 0.13386% monoghost..................... 0.12109% monodark...................... 0.11981% monoflying.................... 0.11173% tailwind...................... 0.07498% monopsychic................... 0.07317% monograss..................... 0.06589% monobug....................... 0.06412% monoice....................... 0.06034% monodragon.................... 0.05979% monofighting.................. 0.05863% mononormal.................... 0.05798% monofairy..................... 0.05045% trickrain..................... 0.04795% sandoffense................... 0.04463% hailstall..................... 0.03346% monopoison.................... 0.02752% monoground.................... 0.02619% allweather.................... 0.02595% monofire...................... 0.02591% monoelectric.................. 0.02012% monorock...................... 0.01272% Stalliness (mean: -0.116) -2.0|### |#### -1.5|########## |################## -1.0|######################### |############################## -0.5|########################### |########################### 0.0|############################ |######################## +0.5|################## |############ +1.0|############### |######### +1.5|### |###### +2.0|### |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%