weatherless...................79.03007% balance.......................35.53861% offense.......................33.19253% voltturn......................16.07366% rain..........................12.97860% stall.........................12.04660% hyperoffense..................10.75402% semistall..................... 8.46823% sun........................... 6.83442% hail.......................... 1.72211% rainoffense................... 1.46003% sunoffense.................... 1.15603% trickroom..................... 0.99032% multiweather.................. 0.94221% choice........................ 0.40747% sand.......................... 0.37706% monotype...................... 0.18615% rainstall..................... 0.18208% dragmag....................... 0.17398% trickrain..................... 0.08587% monodark...................... 0.06852% hailoffense................... 0.05516% monosteel..................... 0.04912% monoice....................... 0.03939% monoflying.................... 0.03867% tailwind...................... 0.03228% monowater..................... 0.02881% tricksun...................... 0.02867% sandoffense................... 0.00063% monopoison.................... 0.00025% mononormal.................... 0.00018% monofighting.................. 0.00017% monograss..................... 0.00015% monopsychic................... 0.00012% monofairy..................... 0.00007% monodragon.................... 0.00003% monoghost..................... 0.00003% monoground.................... 0.00002% monobug....................... 0.00001% monofire...................... 0.00001% monoelectric.................. 0.00001% monorock...................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.233) -2.0|# |### -1.5|####### |######### -1.0|################# |######################## -0.5|###################### |###################### 0.0|############################## |######################## +0.5|###################### |############## +1.0|############################# |############ +1.5|###### |############ +2.0|####### |### +2.5|### |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%