weatherless...................82.70756% balance.......................32.20932% offense.......................25.24295% stall.........................22.61400% rain..........................11.96711% voltturn......................11.71768% hyperoffense..................10.82688% semistall..................... 9.10686% sun........................... 5.29894% sunoffense.................... 1.07656% rainoffense................... 0.93460% trickroom..................... 0.47533% multiweather.................. 0.41906% sand.......................... 0.31520% rainstall..................... 0.15177% hail.......................... 0.13026% dragmag....................... 0.10159% monotype...................... 0.09635% monodark...................... 0.09632% monoice....................... 0.09118% trickrain..................... 0.03773% hailoffense................... 0.03553% choice........................ 0.01584% tailwind...................... 0.00324% tricksun...................... 0.00004% monosteel..................... 0.00001% monoflying.................... 0.00001% monopoison.................... 0.00000% mononormal.................... 0.00000% sandoffense................... 0.00000% monodragon.................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monofighting.................. 0.00000% monobug....................... 0.00000% monofire...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.511) -2.0|# |#### -1.5|######### |######## -1.0|############ |############## -0.5|############# |####################### 0.0|########################### |############################## +0.5|################### |###################### +1.0|########## |############## +1.5|######### |##################### +2.0|########## |########## +2.5|####### |##### +3.0|### more negative = more offensive, more positive = more stall one # = 0.37%