weatherless...................79.34763% balance.......................43.34484% offense.......................33.23370% rain..........................12.82538% semistall.....................11.60211% voltturn...................... 7.61246% sun........................... 7.37689% stall......................... 6.57966% hyperoffense.................. 5.23969% batonpass..................... 3.71686% monotype...................... 3.52906% multiweather.................. 1.77216% rainstall..................... 1.30295% hail.......................... 1.16011% sand.......................... 1.07999% choice........................ 0.75890% monosteel..................... 0.55839% monobug....................... 0.43754% dragmag....................... 0.42618% mononormal.................... 0.41543% monodragon.................... 0.40837% monoghost..................... 0.37350% monowater..................... 0.34770% monoelectric.................. 0.32256% rainoffense................... 0.31833% trickroom..................... 0.26596% monorock...................... 0.26556% monopsychic................... 0.25963% monoice....................... 0.25743% sunoffense.................... 0.23610% monofighting.................. 0.23417% monodark...................... 0.16051% monograss..................... 0.14461% monofire...................... 0.14271% monoflying.................... 0.13377% monofairy..................... 0.12107% monopoison.................... 0.10107% monoground.................... 0.07877% trickrain..................... 0.06650% sunstall...................... 0.06528% tricksun...................... 0.06075% hailoffense................... 0.04981% trapper....................... 0.04465% hailstall..................... 0.04390% tailwind...................... 0.04103% fear.......................... 0.02639% sandstall..................... 0.02548% sandoffense................... 0.01018% tricksand..................... 0.00943% allweather.................... 0.00086% Stalliness (mean: 0.276) | -2.0| |## -1.0|######### |##################### 0.0|############################## |########################### +1.0|################### |######### +2.0|### |## +3.0| | +4.0| | more negative = more offensive, more positive = more stall one # = 0.80%