weatherless...................73.06669% balance.......................32.74179% stall.........................27.13709% semistall.....................25.09109% rain..........................19.08237% voltturn......................14.75977% offense.......................13.05914% sun........................... 7.71186% rainstall..................... 5.11080% hyperoffense.................. 1.97089% batonpass..................... 1.48987% multiweather.................. 1.13384% sand.......................... 0.97635% monotype...................... 0.57735% sunstall...................... 0.36866% hail.......................... 0.29657% trickroom..................... 0.27908% rainoffense................... 0.26633% choice........................ 0.25841% monowater..................... 0.25625% monopsychic................... 0.18234% sunoffense.................... 0.08774% trickrain..................... 0.06777% tricksun...................... 0.06512% monofire...................... 0.06179% dragmag....................... 0.05569% hailstall..................... 0.04428% monoelectric.................. 0.03803% monosteel..................... 0.02641% hailoffense................... 0.00886% monodragon.................... 0.00517% tailwind...................... 0.00350% monoghost..................... 0.00337% monoice....................... 0.00327% monofighting.................. 0.00306% monobug....................... 0.00155% tricksand..................... 0.00130% monoground.................... 0.00077% trapper....................... 0.00072% mononormal.................... 0.00039% sandstall..................... 0.00039% monograss..................... 0.00032% monofairy..................... 0.00024% monorock...................... 0.00004% monoflying.................... 0.00004% monopoison.................... 0.00003% monodark...................... 0.00001% fear.......................... 0.00000% sandoffense................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 1.004) | -2.0| |# -1.0|#### |######## 0.0|########## |################### +1.0|############################## |################### +2.0|############ |############ +3.0|# | +4.0| | more negative = more offensive, more positive = more stall one # = 0.86%