weatherless...................72.31602% offense.......................49.65495% hyperoffense..................34.26404% sand..........................18.53369% balance.......................13.04095% rain.......................... 3.91433% sun........................... 3.23185% hail.......................... 2.94899% sandoffense................... 2.71748% voltturn...................... 2.49962% monotype...................... 1.90019% semistall..................... 1.70439% stall......................... 1.33567% rainoffense................... 1.27990% hailoffense................... 1.16876% sunoffense.................... 1.01068% multiweather.................. 0.92482% batonpass..................... 0.72100% trickroom..................... 0.65159% sandstall..................... 0.42449% monowater..................... 0.34345% monobug....................... 0.24555% monofairy..................... 0.24274% monodark...................... 0.15126% monoice....................... 0.12919% monoflying.................... 0.12077% monoghost..................... 0.11234% mononormal.................... 0.09910% tricksand..................... 0.09148% monoelectric.................. 0.08386% monodragon.................... 0.07021% monopoison.................... 0.06540% dragmag....................... 0.06259% monopsychic................... 0.05417% monofire...................... 0.05336% tailwind...................... 0.04534% monosteel..................... 0.03932% monograss..................... 0.03170% monoground.................... 0.02287% monofighting.................. 0.02207% monorock...................... 0.02006% tricksun...................... 0.01966% rainstall..................... 0.00963% gravity....................... 0.00722% allweather.................... 0.00281% sunstall...................... 0.00120% trickhail..................... 0.00080% trapper....................... 0.00040% Stalliness (mean: -0.637) -2.0|### |####### -1.5|############### |########################## -1.0|############################## |############################ -0.5|########################### |##################### 0.0|############# |######## +0.5|###### |### +1.0|## |## +1.5|# |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.51%