weatherless...................75.53191% offense.......................40.07092% hyperoffense..................27.48227% balance.......................25.53191% voltturn......................12.23404% sand.......................... 8.86525% sun........................... 7.97872% rain.......................... 6.38298% trickroom..................... 4.78723% sunoffense.................... 4.07801% semistall..................... 3.54610% stall......................... 3.36879% hail.......................... 3.01418% sandoffense................... 1.77305% multiweather.................. 1.77305% monotype...................... 1.06383% choice........................ 1.06383% monowater..................... 0.88652% tricksun...................... 0.88652% hailoffense................... 0.35461% tricksand..................... 0.35461% gravity....................... 0.17730% monosteel..................... 0.17730% monodark...................... 0.17730% Stalliness (mean: -0.342) -2.0|####### |################ -1.5|######### |################### -1.0|######################## |############ -0.5|########################### |########################### 0.0|############################## |######### +0.5|################# |######### +1.0|######### |### +1.5|## |## +2.0| |# +2.5|# |## +3.0| |## more negative = more offensive, more positive = more stall one # = 0.44%