weatherless...................73.09843% offense.......................37.33448% hyperoffense..................28.43505% balance.......................25.34389% voltturn......................13.69253% sand.......................... 9.98770% sun........................... 9.01192% rain.......................... 7.25310% sunoffense.................... 5.21962% semistall..................... 4.97981% trickroom..................... 4.75320% stall......................... 3.90678% hail.......................... 3.10436% multiweather.................. 2.45552% choice........................ 1.44389% tricksun...................... 1.26629% monotype...................... 1.09098% monowater..................... 0.98377% tricksand..................... 0.63247% sandoffense................... 0.62411% hailoffense................... 0.31722% gravity....................... 0.19925% monosteel..................... 0.10721% monodark...................... 0.10721% Stalliness (mean: -0.315) -2.0|######## |################# -1.5|######## |################# -1.0|########################### |######## -0.5|######################### |######################## 0.0|############################## |######## +0.5|############## |############ +1.0|######## |#### +1.5|#### |# +2.0| |# +2.5|## |## +3.0| |## more negative = more offensive, more positive = more stall one # = 0.45%