weatherless...................81.48418% offense.......................42.04380% balance.......................33.90511% sun...........................10.91241% hyperoffense..................10.63260% semistall..................... 8.02920% stall......................... 5.38929% rain.......................... 3.66180% sand.......................... 3.62530% voltturn...................... 3.10219% monotype...................... 1.18005% trickroom..................... 1.03406% sunoffense.................... 0.86375% sunstall...................... 0.74209% choice........................ 0.57178% hail.......................... 0.47445% sandstall..................... 0.38929% monoghost..................... 0.30414% monowater..................... 0.20681% rainoffense................... 0.17032% monograss..................... 0.17032% monofire...................... 0.17032% hailoffense................... 0.15815% multiweather.................. 0.14599% sandoffense................... 0.12165% monobug....................... 0.12165% monofighting.................. 0.10949% monodragon.................... 0.10949% monofairy..................... 0.04866% monorock...................... 0.03650% monoground.................... 0.03650% gravity....................... 0.02433% tailwind...................... 0.02433% monopsychic................... 0.02433% monosteel..................... 0.02433% monoflying.................... 0.02433% tricksun...................... 0.02433% tricksand..................... 0.02433% monoelectric.................. 0.02433% monopoison.................... 0.01217% monoice....................... 0.01217% Stalliness (mean: 0.018) |###### -1.5|#### |######## -1.0|################ |###################### -0.5|########################## |############################## 0.0|######################## |########################### +0.5|#################### |################## +1.0|########### |######### +1.5|###### |###### +2.0|# |# +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.42%