weatherless...................74.06668% offense.......................54.81255% balance.......................33.26679% hail..........................10.58168% sun........................... 9.58189% hyperoffense.................. 7.99413% trickroom..................... 6.33714% rain.......................... 3.14512% sand.......................... 2.89265% semistall..................... 2.84007% monotype...................... 2.82878% hailoffense................... 1.81292% voltturn...................... 1.54066% tailwind...................... 1.22651% stall......................... 1.08646% sunoffense.................... 0.94679% rainoffense................... 0.88330% monograss..................... 0.84495% monoice....................... 0.80898% batonpass..................... 0.55740% gravity....................... 0.39281% tricksand..................... 0.27955% monoelectric.................. 0.25311% multiweather.................. 0.25064% monobug....................... 0.21892% sunstall...................... 0.17610% sandoffense................... 0.16348% monodragon.................... 0.16092% monoground.................... 0.15770% choice........................ 0.14830% monopsychic................... 0.11293% monosteel..................... 0.07285% sandstall..................... 0.07216% trickhail..................... 0.05652% monofairy..................... 0.05491% monopoison.................... 0.03966% trapper....................... 0.03482% monowater..................... 0.02684% monorock...................... 0.02377% monoghost..................... 0.02048% monofighting.................. 0.01804% monoflying.................... 0.00768% mononormal.................... 0.00704% trickrain..................... 0.00671% rainstall..................... 0.00671% Stalliness (mean: -0.154) -1.5|## |###### -1.0|######### |################# -0.5|######################### |############################## 0.0|####################### |######################## +0.5|############# |##### +1.0|#### |## +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.62%