weatherless...................95.27320% offense.......................55.00805% balance.......................25.97927% hyperoffense..................18.56924% voltturn...................... 6.63944% sun........................... 3.53749% sunoffense.................... 1.98753% hail.......................... 0.94968% monotype...................... 0.52630% semistall..................... 0.43825% trickroom..................... 0.39137% hailoffense................... 0.35197% choice........................ 0.24761% sand.......................... 0.21045% monowater..................... 0.19452% monopsychic................... 0.13675% monofighting.................. 0.12857% trapper....................... 0.03502% monodragon.................... 0.03368% rain.......................... 0.03205% monofire...................... 0.02040% monograss..................... 0.00550% stall......................... 0.00519% rainoffense................... 0.00466% dragmag....................... 0.00430% monobug....................... 0.00425% multiweather.................. 0.00286% sandoffense................... 0.00179% sandstall..................... 0.00109% monodark...................... 0.00087% monoflying.................... 0.00073% monofairy..................... 0.00064% monopoison.................... 0.00029% tailwind...................... 0.00010% mononormal.................... 0.00007% monoground.................... 0.00005% monoice....................... 0.00001% tricksun...................... 0.00001% monorock...................... 0.00000% gravity....................... 0.00000% monoghost..................... 0.00000% monosteel..................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.431) |# -2.0|## |##### -1.5|######## |######### -1.0|################# |############################ -0.5|########################### |############################## 0.0|####################### |############################ +0.5|####### |#### +1.0|# | more negative = more offensive, more positive = more stall one # = 0.53%