weatherless...................79.35674% offense.......................49.19954% balance.......................31.93172% sand..........................13.25104% hyperoffense..................10.06365% semistall..................... 6.08062% sun........................... 4.64847% voltturn...................... 3.11988% rain.......................... 3.08130% stall......................... 2.72447% monotype...................... 2.18440% multiweather.................. 1.82756% hail.......................... 1.59128% trickroom..................... 1.00299% sandstall..................... 0.95959% sandoffense................... 0.60276% choice........................ 0.44363% sunoffense.................... 0.41952% monodragon.................... 0.40023% monosteel..................... 0.23628% monowater..................... 0.21699% monopsychic................... 0.19770% mononormal.................... 0.17842% monoghost..................... 0.17359% monofire...................... 0.15913% monofighting.................. 0.12537% monofairy..................... 0.12537% monobug....................... 0.12055% monoice....................... 0.12055% monoflying.................... 0.11091% monodark...................... 0.10609% hailoffense................... 0.10609% monoelectric.................. 0.09644% monopoison.................... 0.09162% rainoffense................... 0.08680% rainstall..................... 0.07233% monorock...................... 0.05304% dragmag....................... 0.04822% monograss..................... 0.02411% monoground.................... 0.02411% sunstall...................... 0.00482% Stalliness (mean: -0.096) |## -1.5|#### |######## -1.0|############### |###################### -0.5|############################## |########################## 0.0|####################### |##################### +0.5|############### |############ +1.0|######### |##### +1.5|#### |## +2.0|# | +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.50%