weatherless...................81.45277% offense.......................45.62503% balance.......................34.33205% sand..........................11.66040% hyperoffense.................. 9.63644% semistall..................... 7.17531% voltturn...................... 3.79091% sun........................... 3.70695% rain.......................... 3.26256% stall......................... 3.23117% monotype...................... 1.79833% trickroom..................... 1.26998% multiweather.................. 1.26180% hail.......................... 1.25080% sandstall..................... 1.16449% sandoffense................... 0.51161% monodragon.................... 0.38363% sunoffense.................... 0.36498% choice........................ 0.31748% monowater..................... 0.18338% monosteel..................... 0.17054% monoghost..................... 0.15659% mononormal.................... 0.15438% monopsychic................... 0.13261% monodark...................... 0.10173% monofighting.................. 0.10075% monobug....................... 0.10011% monofire...................... 0.09733% rainstall..................... 0.09074% rainoffense................... 0.08313% hailoffense................... 0.08242% monoice....................... 0.08070% monopoison.................... 0.07560% monofairy..................... 0.06903% monoflying.................... 0.06766% monoelectric.................. 0.05986% monorock...................... 0.04596% dragmag....................... 0.04466% monograss..................... 0.02401% monoground.................... 0.01991% sunstall...................... 0.00097% Stalliness (mean: -0.036) |## -1.5|#### |######## -1.0|################ |###################### -0.5|############################## |######################### 0.0|######################## |######################## +0.5|################# |############### +1.0|########### |###### +1.5|#### |### +2.0|# | +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%