weatherless...................71.41772% offense.......................51.11297% hyperoffense..................27.57780% balance.......................17.17918% sun...........................16.82816% rain..........................11.43243% monotype......................10.73420% multiweather.................. 5.66436% batonpass..................... 4.11715% sand.......................... 4.09062% sunoffense.................... 3.09793% semistall..................... 2.34636% hail.......................... 2.05219% stall......................... 1.78370% rainoffense................... 1.58819% mononormal.................... 1.50861% voltturn...................... 1.28349% choice........................ 1.20055% monowater..................... 1.11479% monobug....................... 0.97023% monoflying.................... 0.88659% monopsychic................... 0.85964% monoghost..................... 0.74540% monofairy..................... 0.67999% monodragon.................... 0.67354% monofighting.................. 0.65950% monosteel..................... 0.65080% monodark...................... 0.58175% sandoffense................... 0.52996% dragmag....................... 0.52084% monograss..................... 0.50456% trickroom..................... 0.48813% monoelectric.................. 0.47621% monofire...................... 0.47129% monopoison.................... 0.45922% monoice....................... 0.44294% monoground.................... 0.39536% monorock...................... 0.36842% hailoffense................... 0.32449% trapper....................... 0.19845% sunstall...................... 0.14512% sandstall..................... 0.12856% tailwind...................... 0.09614% rainstall..................... 0.04786% tricksun...................... 0.03986% gravity....................... 0.02316% swagplay...................... 0.01698% trickrain..................... 0.01460% hailstall..................... 0.01446% allweather.................... 0.01305% tricksand..................... 0.00533% trickhail..................... 0.00519% fear.......................... 0.00084% Stalliness (mean: -0.518) |# -2.0|### |############## -1.0|############################ |############################## 0.0|#################### |######### +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.90%