weatherless...................91.79496% balance.......................44.77563% offense.......................36.19391% hyperoffense..................10.64527% sun........................... 6.17425% semistall..................... 4.66754% voltturn...................... 4.06158% stall......................... 3.71765% sand.......................... 1.08090% monotype...................... 0.52407% rain.......................... 0.49132% hail.......................... 0.45857% sunoffense.................... 0.29479% sandstall..................... 0.22928% choice........................ 0.21291% monoghost..................... 0.18015% trickroom..................... 0.11464% hailoffense................... 0.11464% mononormal.................... 0.08189% monofairy..................... 0.06551% rainstall..................... 0.06551% gravity....................... 0.04913% monobug....................... 0.04913% monopsychic................... 0.04913% monoelectric.................. 0.03275% monofire...................... 0.03275% rainoffense................... 0.01638% monopoison.................... 0.01638% dragmag....................... 0.01638% monofighting.................. 0.01638% monoground.................... 0.01638% monoflying.................... 0.01638% tricksun...................... 0.01638% Stalliness (mean: 0.061) |##### -1.0|############# |################ 0.0|############################## |####################### +1.0|############ |## +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.95%