weatherless...................87.32907% balance.......................46.02444% offense.......................37.89932% voltturn......................26.60396% hail..........................11.98830% semistall..................... 6.39870% hyperoffense.................. 5.79081% stall......................... 3.88673% hailoffense................... 3.45826% trickroom..................... 0.78086% rain.......................... 0.57927% choice........................ 0.28785% monotype...................... 0.09153% rainoffense................... 0.08996% sand.......................... 0.06223% sun........................... 0.04355% monoice....................... 0.03634% monoghost..................... 0.02575% trickhail..................... 0.00889% sunoffense.................... 0.00779% dragmag....................... 0.00723% hailstall..................... 0.00632% monopoison.................... 0.00619% monobug....................... 0.00508% monofairy..................... 0.00478% monofighting.................. 0.00371% tailwind...................... 0.00310% multiweather.................. 0.00242% monopsychic................... 0.00222% sandstall..................... 0.00174% monoelectric.................. 0.00125% monodark...................... 0.00117% monorock...................... 0.00106% monofire...................... 0.00102% monosteel..................... 0.00098% monograss..................... 0.00089% gravity....................... 0.00050% monoflying.................... 0.00048% monowater..................... 0.00041% monoground.................... 0.00011% mononormal.................... 0.00010% sandoffense................... 0.00009% monodragon.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.160) |# -1.5|### |##### -1.0|###### |############ -0.5|##################### |########################## 0.0|###################### |############################## +0.5|############################ |################# +1.0|########## |##### +1.5|##### |### +2.0| |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.50%