weatherless...................68.27327% balance.......................30.21038% sand..........................21.48985% offense.......................20.02997% stall.........................19.80208% hyperoffense..................16.28008% semistall.....................13.67749% voltturn...................... 9.13784% sandstall..................... 6.07174% rain.......................... 6.04396% sun........................... 2.55492% hail.......................... 1.76150% trickroom..................... 1.20024% hailoffense................... 0.98113% sunoffense.................... 0.82492% choice........................ 0.40755% rainoffense................... 0.23203% monotype...................... 0.23040% dragmag....................... 0.22929% monowater..................... 0.16965% sandoffense................... 0.13015% multiweather.................. 0.10202% tricksun...................... 0.05796% gravity....................... 0.04825% monopoison.................... 0.00732% monofairy..................... 0.00727% monoghost..................... 0.00684% mononormal.................... 0.00653% monobug....................... 0.00646% rainstall..................... 0.00611% hailstall..................... 0.00520% trickrain..................... 0.00482% tricksand..................... 0.00451% monodark...................... 0.00422% monopsychic................... 0.00396% tailwind...................... 0.00390% monofire...................... 0.00328% monofighting.................. 0.00320% monoelectric.................. 0.00308% monodragon.................... 0.00223% monosteel..................... 0.00221% monoice....................... 0.00196% trapper....................... 0.00168% monorock...................... 0.00087% monograss..................... 0.00086% monoflying.................... 0.00035% monoground.................... 0.00028% sunstall...................... 0.00020% trickhail..................... 0.00017% allweather.................... 0.00002% swagplay...................... 0.00000% Stalliness (mean: 0.471) -2.0|######## |############ -1.5|################### |################# -1.0|############# |############## -0.5|###################### |##################### 0.0|############################ |############################## +0.5|############################# |############################# +1.0|######################### |########################## +1.5|############# |########## +2.0|########### |############## +2.5|######## |########### +3.0|######### |####### more negative = more offensive, more positive = more stall one # = 0.26%