weatherless...................73.99144% offense.......................42.27459% balance.......................25.20343% hyperoffense..................25.03776% sand..........................11.53886% voltturn...................... 8.69142% rain.......................... 6.57384% sun........................... 5.21947% semistall..................... 4.20215% hail.......................... 3.45414% stall......................... 3.28206% trickroom..................... 2.00082% choice........................ 1.44414% rainoffense................... 1.20568% monotype...................... 1.07549% hailoffense................... 1.07053% sandoffense................... 0.89269% sunoffense.................... 0.83985% multiweather.................. 0.74536% sandstall..................... 0.72581% monowater..................... 0.22962% monofairy..................... 0.17983% monoice....................... 0.16810% dragmag....................... 0.11895% monofire...................... 0.08377% tailwind...................... 0.07538% gravity....................... 0.07355% monoghost..................... 0.06182% monobug....................... 0.06133% monopsychic................... 0.04843% monodragon.................... 0.03905% tricksun...................... 0.03569% monosteel..................... 0.03509% monodark...................... 0.03452% monopoison.................... 0.03337% monofighting.................. 0.03094% mononormal.................... 0.02796% monoflying.................... 0.02348% monorock...................... 0.02060% trickrain..................... 0.02013% tricksand..................... 0.01922% monoelectric.................. 0.01744% swagplay...................... 0.01283% rainstall..................... 0.00929% sunstall...................... 0.00914% monoground.................... 0.00773% monograss..................... 0.00735% trickhail..................... 0.00402% hailstall..................... 0.00394% allweather.................... 0.00316% Stalliness (mean: -0.329) -2.0|##### |######### -1.5|################## |##################### -1.0|######################## |############################# -0.5|############################## |########################## 0.0|######################## |################### +0.5|################ |############## +1.0|######## |##### +1.5|## |### +2.0|# |# +2.5|# |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.39%