weatherless...................71.56525% offense.......................38.51741% balance.......................25.57183% hyperoffense..................24.86628% sand..........................13.35418% voltturn......................10.92373% rain.......................... 6.19057% sun........................... 5.70158% stall......................... 5.62315% semistall..................... 5.42133% hail.......................... 4.39818% trickroom..................... 1.94607% choice........................ 1.68690% hailoffense................... 1.28990% multiweather.................. 1.19548% sandstall..................... 1.14088% rainoffense................... 0.99800% sandoffense................... 0.55251% sunoffense.................... 0.42036% monotype...................... 0.40896% monowater..................... 0.14918% tailwind...................... 0.12946% monopsychic................... 0.06064% monofairy..................... 0.05132% monoice....................... 0.05018% trickrain..................... 0.04102% monodragon.................... 0.02596% dragmag....................... 0.02221% monoghost..................... 0.02077% gravity....................... 0.01975% tricksun...................... 0.01676% monopoison.................... 0.01645% monobug....................... 0.01469% monodark...................... 0.01054% tricksand..................... 0.00888% monofire...................... 0.00490% mononormal.................... 0.00154% monofighting.................. 0.00109% monosteel..................... 0.00102% allweather.................... 0.00049% monoflying.................... 0.00049% monoground.................... 0.00031% monorock...................... 0.00022% sunstall...................... 0.00010% swagplay...................... 0.00004% monograss..................... 0.00002% monoelectric.................. 0.00001% rainstall..................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.240) -2.0|##### |########## -1.5|################### |################## -1.0|######################## |######################### -0.5|############################## |####################### 0.0|###################### |################### +0.5|################### |############## +1.0|######### |####### +1.5|### |###### +2.0|## |# +2.5|# |## +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.38%