weatherless...................65.01617% balance.......................31.09898% offense.......................28.66562% hyperoffense..................24.19547% sand..........................19.28840% rain..........................10.56588% voltturn......................10.34750% semistall..................... 8.03759% stall......................... 8.00234% hail.......................... 3.39476% sandstall..................... 2.52079% sun........................... 2.29909% hailoffense................... 2.22987% trickroom..................... 1.89533% choice........................ 1.53992% rainoffense................... 0.97406% multiweather.................. 0.56397% sandoffense................... 0.53412% monotype...................... 0.44725% monowater..................... 0.30167% sunoffense.................... 0.26398% tailwind...................... 0.10407% monopsychic................... 0.04715% monoice....................... 0.03181% trickrain..................... 0.02873% monoghost..................... 0.02251% monofairy..................... 0.01332% monofire...................... 0.00986% tricksun...................... 0.00877% monopoison.................... 0.00825% monodragon.................... 0.00775% monobug....................... 0.00387% tricksand..................... 0.00093% monodark...................... 0.00080% gravity....................... 0.00035% monofighting.................. 0.00018% dragmag....................... 0.00017% mononormal.................... 0.00007% allweather.................... 0.00006% monoflying.................... 0.00004% monorock...................... 0.00003% monoground.................... 0.00002% sunstall...................... 0.00001% monosteel..................... 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% swagplay...................... 0.00000% rainstall..................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.043) -2.0|####### |################### -1.5|################## |################## -1.0|######################## |#################### -0.5|####################### |################# 0.0|############################## |########################## +0.5|######################### |############################ +1.0|############## |####### +1.5|######### |### +2.0|## |###### +2.5|### |#### +3.0|### |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.32%