weatherless...................95.34843% offense.......................46.42359% balance.......................34.68392% hyperoffense..................11.30911% semistall..................... 4.78472% voltturn...................... 4.14385% stall......................... 2.79866% rain.......................... 2.56471% trickroom..................... 1.67247% hail.......................... 0.77775% sun........................... 0.74913% monotype...................... 0.72300% sand.......................... 0.59358% choice........................ 0.51020% rainoffense................... 0.31981% sandstall..................... 0.21404% monograss..................... 0.18044% monoice....................... 0.13564% dragmag....................... 0.10080% monopsychic................... 0.09831% sunoffense.................... 0.09831% monofighting.................. 0.08960% hailoffense................... 0.07342% monowater..................... 0.05973% hailstall..................... 0.04853% monobug....................... 0.03360% multiweather.................. 0.03360% monorock...................... 0.03360% monoelectric.................. 0.02364% monoghost..................... 0.02240% monoflying.................... 0.02240% mononormal.................... 0.02240% monofairy..................... 0.01742% gravity....................... 0.01369% monosteel..................... 0.01120% monopoison.................... 0.00871% tailwind...................... 0.00871% monodark...................... 0.00747% monodragon.................... 0.00622% monofire...................... 0.00622% monoground.................... 0.00498% rainstall..................... 0.00498% trickrain..................... 0.00124% trickhail..................... 0.00124% trapper....................... 0.00124% Stalliness (mean: -0.104) |## -1.5|##### |########### -1.0|################## |######################### -0.5|########################## |############################ 0.0|############################## |######################### +0.5|#################### |############# +1.0|######## |##### +1.5|### |## +2.0|# | +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%