weatherless...................86.00781% balance.......................53.29808% offense.......................32.14937% sun...........................11.19867% voltturn...................... 5.83980% hyperoffense.................. 5.55810% semistall..................... 5.08233% stall......................... 3.91212% trickroom..................... 3.71370% hail.......................... 2.65926% sunoffense.................... 1.70538% hailoffense................... 0.71749% rain.......................... 0.21519% tricksun...................... 0.19488% monotype...................... 0.09641% multiweather.................. 0.08238% rainoffense................... 0.07601% sunstall...................... 0.07421% choice........................ 0.05975% monofighting.................. 0.04681% monofire...................... 0.03737% monoice....................... 0.00901% gravity....................... 0.00348% monoghost..................... 0.00248% sand.......................... 0.00230% tailwind...................... 0.00102% monopoison.................... 0.00063% monograss..................... 0.00004% mononormal.................... 0.00004% monoelectric.................. 0.00002% hailstall..................... 0.00002% monoflying.................... 0.00001% monopsychic................... 0.00001% monodark...................... 0.00001% monobug....................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monosteel..................... 0.00000% monodragon.................... 0.00000% dragmag....................... 0.00000% monowater..................... 0.00000% sandstall..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.178) |# -1.5|### |#### -1.0|##### |######### -0.5|################# |################# 0.0|####################### |########################### +0.5|############################## |############# +1.0|######### |### +1.5|#### |## +2.0|# |## +2.5| more negative = more offensive, more positive = more stall one # = 0.59%