weatherless...................86.02991% offense.......................45.71437% balance.......................25.14871% hyperoffense..................23.31181% sun........................... 5.62967% voltturn...................... 5.21187% hail.......................... 3.81543% rain.......................... 3.62707% semistall..................... 3.45995% stall......................... 2.36517% monotype...................... 1.25340% sunoffense.................... 1.16842% hailoffense................... 1.15001% sand.......................... 1.11319% trickroom..................... 0.98006% choice........................ 0.63166% rainoffense................... 0.39372% monoice....................... 0.29175% monowater..................... 0.27334% multiweather.................. 0.21244% tricksun...................... 0.19261% monoelectric.................. 0.17987% sandoffense................... 0.11613% monoghost..................... 0.10622% trickhail..................... 0.08498% monobug....................... 0.06656% mononormal.................... 0.05665% monofighting.................. 0.05240% gravity....................... 0.05099% monopsychic................... 0.04249% monodragon.................... 0.03966% monograss..................... 0.03682% rainstall..................... 0.03399% sandstall..................... 0.03257% monofire...................... 0.02833% monorock...................... 0.02691% monopoison.................... 0.02408% monodark...................... 0.02266% dragmag....................... 0.02124% monosteel..................... 0.01841% monoground.................... 0.01700% monoflying.................... 0.01700% tailwind...................... 0.01416% sunstall...................... 0.01275% hailstall..................... 0.00850% trickrain..................... 0.00708% monofairy..................... 0.00708% tricksand..................... 0.00567% Stalliness (mean: -0.340) |# -2.0|## |###### -1.5|############ |#################### -1.0|########################## |########################## -0.5|############################## |############################ 0.0|######################### |#################### +0.5|############# |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.42%