weatherless...................86.08463% offense.......................45.33354% balance.......................25.64386% hyperoffense..................22.75431% sun........................... 5.66286% voltturn...................... 5.17004% rain.......................... 3.73163% hail.......................... 3.66890% semistall..................... 3.55756% stall......................... 2.71073% sunoffense.................... 1.17541% hailoffense................... 1.16475% monotype...................... 1.16347% sand.......................... 1.03212% trickroom..................... 0.98555% choice........................ 0.60833% rainoffense................... 0.37588% monowater..................... 0.36273% tricksun...................... 0.27710% monoice....................... 0.24731% multiweather.................. 0.18007% monoelectric.................. 0.15302% trickhail..................... 0.08769% monoghost..................... 0.08504% sandoffense................... 0.08346% monobug....................... 0.07014% gravity....................... 0.05800% mononormal.................... 0.04281% monofighting.................. 0.04234% sandstall..................... 0.03726% rainstall..................... 0.03692% monograss..................... 0.02969% monopsychic................... 0.02584% monodragon.................... 0.02528% monopoison.................... 0.01939% monorock...................... 0.01928% monofire...................... 0.01869% dragmag....................... 0.01838% monoflying.................... 0.01376% sunstall...................... 0.01350% monodark...................... 0.01207% monosteel..................... 0.01096% monoground.................... 0.01075% trickrain..................... 0.00872% tailwind...................... 0.00831% hailstall..................... 0.00749% monofairy..................... 0.00498% tricksand..................... 0.00463% Stalliness (mean: -0.315) |# -2.0|## |###### -1.5|############ |#################### -1.0|######################### |######################### -0.5|############################## |########################### 0.0|######################### |#################### +0.5|############## |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%