weatherless...................89.34209% offense.......................39.15011% balance.......................29.46719% hyperoffense..................16.79242% stall.........................11.52767% voltturn...................... 7.29542% sun........................... 4.42323% rain.......................... 3.89817% semistall..................... 3.06260% hail.......................... 2.20344% hailoffense................... 1.12763% sunoffense.................... 0.86800% trickroom..................... 0.71727% tricksun...................... 0.47320% sand.......................... 0.26014% monotype...................... 0.25723% rainoffense................... 0.19176% monowater..................... 0.18101% choice........................ 0.16481% multiweather.................. 0.12707% trickrain..................... 0.05254% monobug....................... 0.03108% sandstall..................... 0.02612% monoelectric.................. 0.02519% trickhail..................... 0.01193% monoice....................... 0.00967% sandoffense................... 0.00854% sunstall...................... 0.00534% gravity....................... 0.00422% monofighting.................. 0.00356% rainstall..................... 0.00354% monorock...................... 0.00299% mononormal.................... 0.00129% dragmag....................... 0.00120% monoghost..................... 0.00071% monograss..................... 0.00069% monopsychic................... 0.00050% tailwind...................... 0.00029% monopoison.................... 0.00019% monoflying.................... 0.00018% monoground.................... 0.00017% hailstall..................... 0.00004% monosteel..................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.069) | -2.0|# |##### -1.5|######### |################ -1.0|############### |################# -0.5|############################## |##################### 0.0|#################### |########################### +0.5|############# |################## +1.0|###### |### +1.5|## |## +2.0|# |## +2.5|####### |#### +3.0|# |######### more negative = more offensive, more positive = more stall one # = 0.44%