weatherless...................63.03287% offense.......................39.96609% balance.......................28.32619% sand..........................23.82575% hyperoffense..................14.99572% semistall.....................10.13830% rain.......................... 9.00622% stall......................... 6.57370% trickroom..................... 4.77830% sun........................... 3.95340% trickrain..................... 2.40383% batonpass..................... 2.17583% sandstall..................... 1.68165% rainoffense................... 1.11850% voltturn...................... 0.88795% sunoffense.................... 0.76035% choice........................ 0.57820% monotype...................... 0.32466% sandoffense................... 0.24776% hail.......................... 0.23345% dragmag....................... 0.23000% tricksun...................... 0.13568% hailoffense................... 0.11382% monoice....................... 0.10134% tailwind...................... 0.07417% multiweather.................. 0.05133% monowater..................... 0.04117% monofairy..................... 0.03721% monoground.................... 0.02906% monosteel..................... 0.02799% monodragon.................... 0.02387% monoghost..................... 0.01975% monobug....................... 0.01903% monofighting.................. 0.01194% monopsychic................... 0.00387% tricksand..................... 0.00316% monoelectric.................. 0.00302% monodark...................... 0.00300% monopoison.................... 0.00253% mononormal.................... 0.00244% monofire...................... 0.00227% monoflying.................... 0.00140% monograss..................... 0.00047% monorock...................... 0.00038% sunstall...................... 0.00011% gravity....................... 0.00006% trapper....................... 0.00004% rainstall..................... 0.00000% fear.......................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.005) | -2.0|# |## -1.5|########## |############### -1.0|###################### |############################## -0.5|#################### |########################### 0.0|##################### |############### +0.5|##################### |###################### +1.0|################ |########### +1.5|####### |###### +2.0|##### |# +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.39%