weatherless...................60.91251% offense.......................60.06080% balance.......................35.24586% sand..........................15.75945% rain..........................11.96109% sun...........................10.70876% trickroom..................... 5.51445% hyperoffense.................. 3.81868% hail.......................... 2.49141% multiweather.................. 1.79675% tricksun...................... 1.45302% tailwind...................... 0.95990% semistall..................... 0.81863% tricksand..................... 0.60735% monotype...................... 0.59834% voltturn...................... 0.44302% sandoffense................... 0.29915% rainoffense................... 0.28815% sunoffense.................... 0.22505% trickrain..................... 0.12249% monowater..................... 0.11881% hailoffense................... 0.10704% monoice....................... 0.05725% stall......................... 0.05603% monobug....................... 0.05284% monoghost..................... 0.04832% monofairy..................... 0.04716% mononormal.................... 0.04558% dragmag....................... 0.03886% monodragon.................... 0.03297% monofire...................... 0.03202% monopsychic................... 0.03129% trickhail..................... 0.02887% monoelectric.................. 0.02849% monopoison.................... 0.02309% batonpass..................... 0.02134% monodark...................... 0.01997% monosteel..................... 0.01769% monograss..................... 0.01692% gravity....................... 0.01388% monofighting.................. 0.00781% monoground.................... 0.00774% monoflying.................... 0.00610% allweather.................... 0.00498% monorock...................... 0.00427% sandstall..................... 0.00284% sunstall...................... 0.00242% trapper....................... 0.00172% hailstall..................... 0.00165% rainstall..................... 0.00147% Stalliness (mean: -0.166) |### -1.0|####### |############### -0.5|######################## |############################## 0.0|############################ |##################### +0.5|############ |##### +1.0|## | more negative = more offensive, more positive = more stall one # = 0.69%