weatherless...................59.92672% offense.......................59.48268% balance.......................36.29377% sand..........................17.02236% rain..........................11.69047% sun...........................11.01004% trickroom..................... 5.76859% hyperoffense.................. 3.46150% hail.......................... 2.38522% multiweather.................. 2.00260% tricksun...................... 1.60653% tailwind...................... 0.86746% semistall..................... 0.72677% tricksand..................... 0.68363% monotype...................... 0.45471% voltturn...................... 0.35581% sandoffense................... 0.26265% rainoffense................... 0.23465% sunoffense.................... 0.19846% trickrain..................... 0.14583% hailoffense................... 0.11252% monowater..................... 0.10504% dragmag....................... 0.04391% monofairy..................... 0.03930% monoice....................... 0.03857% stall......................... 0.03529% monoghost..................... 0.03450% mononormal.................... 0.03440% monobug....................... 0.03330% monodragon.................... 0.02943% monopsychic................... 0.02567% trickhail..................... 0.02536% monofire...................... 0.02501% monoelectric.................. 0.01779% monopoison.................... 0.01545% monodark...................... 0.01396% monosteel..................... 0.01320% batonpass..................... 0.01196% monograss..................... 0.01101% gravity....................... 0.01027% monoground.................... 0.00676% allweather.................... 0.00536% monoflying.................... 0.00453% monofighting.................. 0.00437% sandstall..................... 0.00274% monorock...................... 0.00242% hailstall..................... 0.00124% sunstall...................... 0.00101% rainstall..................... 0.00065% trapper....................... 0.00059% Stalliness (mean: -0.154) |### -1.0|###### |############## -0.5|####################### |############################## 0.0|############################# |###################### +0.5|############ |##### +1.0|## | more negative = more offensive, more positive = more stall one # = 0.69%